That meant the developer looked elsewhere for a publisher with Dark Souls, according to former PlayStation boss Shuhei ...
Dark Souls 2's developmental timeline was so disasterous that even one of the directors admitted to the process being arduous ...
FromSoftware is famous for its approach to difficulty, and Dark Souls bosses like Ornstein, Smough, and Artorias emphasize ...
FromSoftware did not want Sony to publish Dark Souls due to its poor treatment of Demon's Souls. It partnered with Bandai ...
The Centipede Demon, the creep-crawly mass of heads and appendages from Dark Souls, makes a triumphant return in Elden Ring ...
FromSoftware's Demon's Souls & Dark Souls spawned a subgenre known for grueling encounters. Which are the most difficult bosses in Soulslikes?
FromSoftware in collaboration with Sony Japan Studio developed Demon's Souls, the game that is considered the first Soulslike ...
Some slow Dark Souls 3 bosses are easier to defeat due to their speed and predictability. Slower bosses like Iudex Gundyr and Vordt can be outsmarted for an easier victory. Use specific strategies ...
Yoshida detailed what went down after Demon's Souls won Game of the Year from GameSpot and proved more popular than expected.
Dark Souls 3 offers formidable bosses, armor sets, and weapons for players to test their skills. Certain bosses like Iudex Gundyr and Curse-Rotted Greatwood are weak to fire damage, making fights ...
In a recent interview, former PlayStation exec Shuhei Yoshida confirms FromSoftware turned down working on Demon's Souls 2.
Nightreign puts an end to the rumors and reveals the real reason why we will see bosses we have seen in other games.